//
//  TurretObject.h
//  Agility
//
//  Created by Dominique d'Argent on 16.03.11.
//  Copyright 2011 Nicky Nubbel. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "GameObject.h"

@interface TurretObject : GameObject {
    NSTimeInterval shotTimeout;
    NSUInteger shotCount;
}

+ (void)spawnTurretWithIndex:(NSUInteger)index;

@end
